One Hour of Code is designed to engage student with learning computer science in the format of games. It is designed for pre-readers through university level students interested in learning computer languages. Karel, the robot, uses Python for programming, but what you use to code Karel, is everyday commands, get, put, left, right, or go.
Through this course, I hope to excite students about computer science, specifically through learning to code. Parents, you are welcome to play along with your child to also learn the steps of coding. As you take part, you can assist your child in learning, or flip your learning sessions and have your child teach you what they have learned through their lessons each day. In this website, you will find the following information:
Below is a downloadable file for the lesson plan. |
Instructor
Merita Swan [email protected] 601-266-1000 Office hours: Monday-Friday 1:00-2:00 p.m. Harkins Hall Room 110 |
flipped_classroom_lesson-creative_kids.docx | |
File Size: | 20 kb |
File Type: | docx |